Following an open beta affected by stuttering and high CPU usage, Arc System Works promises Day 1 fixes for Marvel Tōkon: Fighting Souls ahead of its August 6 release. Marvel Tōkon: Fighting Souls recently held an open beta giving PC players their first chance to try Sony's superhero tag fighter alongside PlayStation 5 users. While the test was popular, hitting an all-time peak of 33,233 concurrent players on Steam and beating out Street Fighter 6's 2023 beta peak, PC players faced major technical problems, including stuttering and low framerates. Arc System Works Responds to Beta Feedback With the full game scheduled to launch on Thursday, August 6, developer Arc System Works quickly apologized for the issues during the beta, shared temporary community-tested workarounds, and confirmed that fixes are being prepared for release day. Tōkon Warriors, What a weekend! Thank you to everyone who jumped into the Open Beta and joined the fight. This is exactly why we run these, to get the game in your hands and find what we can make better before launch. To our PC players, message received. The team is already hard at work on the performance you deserve, with improvements lined up for day one. Targeted Launch Improvements The planned day-one updates focus heavily on PC optimization and stability. Key areas being addressed include: Reducing high CPU usage to boost overall performance Fixing gameplay stuttering Tackling unnecessary shader compilation Resolving issues related to streaming via OBS and Discord Fixing various rollback netcode and cross-play bugs Broader PC Context These performance troubles come during a sensitive period for PC releases under Sony. Because Marvel Tōkon requires a PlayStation Network sign-in, the PC version is unavailable in over 100 countries, drawing comparisons to the controversy surrounding Helldivers 2 in 2024.